GRAALSOFT SERVICES

Applications your customers understand at first glance.

From research and prototypes to interfaces ready for development. See and test the product before we write a line of code.

From the first idea to the application you use.
Wireframe
Final product
From wireframe to shipped product · Stockroom, our own product
PROBLEMS WE SOLVE

Three situations where design makes the difference.

We don’t know exactly what to build.

A discovery workshop and a clickable prototype show the product before development. You decide on something you can touch, not on a document.

The fix: Discovery & prototype

The application exists, but people don’t use it.

A UX audit finds where users get stuck and what we change first. Redesign in stages, without stopping the product.

The fix: UX audit & redesign

Every screen looks different.

A design system with components and rules: the team builds consistently and new features no longer start from zero.

The fix: Design system

DESIGN SERVICES

What you can buy, separately too.

  • Discovery & prototypeWe understand users, process and constraints; we deliver the journey map and a clickable prototype.
  • UX designInformation structure, steps and screens, designed for what the person has to do, not for what the system can do.
  • UI designFinal screens for desktop and mobile, consistent with your brand, with every state (error, empty, loading).
  • UX auditAnalysis of the existing application: journeys, blockers, accessibility, with an improvement list ordered by impact.
  • Usability testingThe prototype or the application, put in front of the people who will use it, before development or launch.
  • Design systemStyle guide, component library and usage rules, documented for designers and developers.
WHAT YOU GET, CONCRETELY

Deliverables you can open, not promises.

  • User journey map (flowchart)
  • Wireframes for every screen
  • Clickable prototype, in the browser (HTML) or in Figma
  • Final screens, desktop and mobile
  • Style guide and component library
  • Development specs: states, errors, empty screens, multilingual content
  • UX audit report with priorities
FAQ

What clients ask before they start.

What is the difference between UI and UX?

UX is how the application works: the steps, the logic, what the person sees and when. UI is how it looks: colours, typography, components. We work on both, usually in that order.

Can I bring my own design for you to implement?

Yes. We check together the missing screens, error states and mobile behaviour, then develop on your design.

What do you work in?

Figma for the screens and HTML prototypes you open straight in the browser, no account needed. At handover you receive the files and the usage rules.

How long does it take?

It depends on the number of screens and how many testing rounds we want. After the first conversation you receive a plan with stages, duration and cost, before we start.

Do you also do branding or marketing websites?

We focus on applications and digital products. We start from your existing identity or from a visual direction agreed together.

Let’s define the next step.

Share your objective, what you already have and where you need support. We can identify what needs clarification and what to build first.

Let’s talk
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